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Bormo

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Devlog

  • Devlog 0.4
    April 28, 2026 by habibsfiha
    Devlog – Resumo das mudanças recentes (últimos dias) Correção do sistema de dano e cura nos eventos Problema: Eventos que aplicavam dano estavam reduzindo a vida máxima em vez da vida atual, ca... Continue reading
  • Devlog 0.3
    April 23, 2026 by habibsfiha
    1
    Devlog – Bormo 0.3 O jogo está mais justo, mais estratégico e com muito mais feedback. Desde o último devlog, o Termo Roguelike recebeu uma série de mudanças que melhoraram bastante a experiên... Continue reading
  • Devlog 0.2
    April 10, 2026 by habibsfiha
    Devlog – Recent Updates New item: Blood Contract Reduces the number of attempts per round by 2 (minimum depends on mode: 2 for Dueto, 4 for Quarteto). Doubles the coin reward for every non-boss vict... Continue reading
  • Devlog 0.1
    April 10, 2026 by habibsfiha
    Here are the things tha came with the first version (srry for no music, I suck at it): Normal, Dueto (2 words) and Quarteto (4 words) modes Floor progression with a boss at the end Coin system and sho... Continue reading
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